PROJECT: BANANA FRESCO
Team Prototype

Project: Banana Fresco is a 2D sidescroller where the player interacts with objects using paint and colors to solve puzzles.

What I Worked On:
Player Weapon Functionality
Main Menu UI
Design Work on Puzzles

This 2 week prototype was created by Wizards of The River.
A hidden scientific facility has developed the most advanced Painting Device ever created, and a hungry ape takes it and uses it to escape the facility.
Players use the guns different properties to affect objects in the environment to aid the ape through different puzzles.
I focused on programming for this project, with light level design.
I implemented how the player can change between different properties of the paint gun, and the affects the paint had on the objects.

For this prototype, the team wanted to make sure that the critical elements of this project were the puzzles that the player had to maneuver through.

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