DIVORCE PAPERS
Solo Project

Divorce Papers is a personal passion project I decided to tackle during sophomore year. 
This project recreates the design of Capcom's Ace Attorney with my own story and characters. All of the code and story was made from scratch, with the only elements not owned by me being the music and art, with those rights belonging to Capcom. This game has no intention to be sold or made for profit, simply made to enhance my own knowledge of making games.
What started as a funny gag to show to my friends, turned out to be a great learning experience of balancing a passion project with other work. I learned a lot from this project and loved seeing the physical process starting from nothing but sprites moving to a full fledged story with twists and suspense.
The project was made using Unity and C# scripts.

All of the dialogue is made through Inky, and I was able to have their tagging system do certain effects in the game.
(Text color, play animations, screen shake, add evidence, etc.)

The game had five unique cases, each with a different murder case, story, witnesses, and prosecutor that Defense Attorney Saduel Dwyer has to go against.
To those unaware of Capcom's Ace Attorney franchise, it is a visual novel series that places the player in a court setting to protect their client from a Not Guilty verdict.
Players go through the cases discovering more about what really happened at the time of the crime and discover the true culprit.
With many twists throughout the cases, evidence is gathered and stored in your Court Record, which is used to understand more about the case.
Players use evidence to contradict witnesses on the stand, and cause them to tense up and reveal more about the story.
Each case has a different prosecutor, game soundtrack, and tie to the greater story as a whole.
This project was a 10 month project that I am very happy to see finished.

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