Wakey Wakey
Team Project

Wakey Wakey is a puzzle platformer made and won during a 48 hour game jam.
The game's main mechanic is being able to control multiple aspects of both the objects in the room and perhaps even the room itself. Each level has a clever gimmick, and the player may not know how the next level may unfold.

The project was made using Unity and C# scripts.

What I Worked On:
Level Design
Programming of Level Gimmicks
Scene Transitions and Animation Effects
Menu Navigation and Level Select
Bug Testing and Playtesting
Music and SFX Implementation
Play The Game Here!
Watch The Trailer Here!

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